Pac-Man makes a comeback in the late 1980s, thanks in large part to the success of the NES and personal computers.

Ms. Pac-man
7800 release
Developer/US publisher: Atari

Never played it.

Pacmania
Arcade release
Developer: Namco
US publisher: Atari
After quite a bit of nothing, Namco finally creates a new Pac game, one that sticks to the formula more than Pac Land did. This one wasn't that bad, really. In the new 3-D world, Pac, along with some of the monsters, now have the ability to jump around. This game gets pretty insane in the later levels, with Pac having to put up with up to eight monsters if he gets far enough.

Pacmania
C64 release
Developer/US publisher: Grandslam

Pacmania
Atari ST release
Developer/US publisher: Grandslam

Pacmania
Amiga release
Developer/US publisher: Grandslam

Pacmania
Amstrad CPC release
Developer/US publisher: Grandslam

Pacmania
Spectrum release
Developer/US publisher: Grandslam

On the whole, most players found Pacmania to be a decent sequel worth a few quarters, but it seems this company called Grandslam got a complete hard-on over it, releasing quite a few translations on some systems that just could not have possibly still been used on a regular basis at the time. I have never tried these versions, of course... I doubt many people have.

Pac-man
PC release
Developer/US publisher: Thunder Mountain

Pac-man
C64 release
Developer/US publisher: Thunder Mountain

Ms. Pac-man
PC release
Developer/US publisher: Thunder Mountain

Ms. Pac-man
C64 release
Developer/US publisher: Thunder Mountain

Again, I have not tried these. Don't ask me what Thunder Mountain is and why they felt the need to release these. Were the Atari ones not good enough for 'em? =P

Pac-man
NES release
Developer/: Namco
US publisher: Tengen

Finally, Atari brings the old Namco Famicon game to the US. I will not get into the amusing events that occured after Nintendo "approved" it without telling Atari... And now that it's all over, what WAS "Tengen" anyway!?


Pac-Land
PC Engine release
Developer: Namco
US publisher:
NEC

Pacmania
MSX release
Developer: Namcot
US publisher: None

Pacmania
X68000 release
Developer: Namcot
US publisher: None

Pac Land
Atari ST release
Developer/US publisher: Grandslam

Pac Land
Amiga release
Developer/US publisher: Grandslam

Pac Land
Amstrad CPC release
Developer/US publisher: Grandslam

Not much to say about 1989... the two most recent Pac games just get released on a few more systems. Pac-land and Pacmania got their most flawless home translations yet on the PC Engine and X68k, respectively.


Ms. Pac-man
NES release
Developer/US publisher: Tengen

Apparently, Namco never released a Ms. Pac game themselves for the Famicon (not yet), so Atari made one themselves. The rom for this game doesn't work with Nesticle, so I have no idea if it sucks or not.

Ms. Pac-man
Lynx release
Developer/US publisher: Atari
Lynx

One of the first portable versions of Pac, not counting game & Watch games... If memory serves me correctly, the playfield does not scroll in this version, so Lynx players got a very miniscule maze and a very miniscule Ms. Pac to work with in this Atari-made game. It wasn't a bad translation... just... tiny. And just WHERE did Atari get off claiming the sound was 32-bit? What a load of shit.

Pac-man
Game Boy release
Developer/US publisher: Namco

At this point, Namco is finally beginning to release stuff in the states without anyone's help. With a scrolling playfield, we get to see Pac at full-size this time, albeit only in shades of green.


Pac-man
Game Gear release
Developer/US publisher: Namco

Pac on the Game Gear. Yup

Pac Land
Lynx release
Developer/US publisher: Atari

Pacmania
NES release
Developer/US publisher: Tengen

Pacmania
Genesis release
Developer/US publisher: Tengen

 Pacmania
SMS release
Developer/US publisher: TecMagik

Ms. Pac-man
Genesis release
Developer: Innerprise
US publisher: Tengen

Ms. Pac-man
SMS release
Developer: Innerprise
US publisher: Tengen

These were all yet more Pac translations from Atari, though I may be wrong in my assumption that TecMagik and Atari are one in the same. The last two games developed by Innerprise, however, are different than the other Pac translations in that they offered something MORE than just a direct translation, adding in more maze layouts, and two player simaltaneous capability, I beleive. This is something Namco themselves never bothered offering, with the exception of the ultra-rare Pac-man Arrangement. At any rate, these would end up being the last Pac games to be published by Atari.

Pac Land
C64 release
Developer/US publisher: Quicksilva

I'm sure the C64 had only a cult following at this point. Nonetheless, Namco had no problem licensing Pac Land to Quicksilva. Pac-man's second most gay game gets yet ANOTHER useless translation.

part 1: 1980-1982

part 2: 1983-1985

part 3: 1987-1991

part 4: 1993-1995

part 5: 1996-1999

part 6: 2000 & ending